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Analysis

Playing is making culture, not just consuming it

Friday 20 de October 2023 / 12:00

2 minutos de lectura

(Santiago).- I have already mentioned that the gaming is not just a distraction. We have talked little by little that this includes a number of variables that make it an extremely complex phenomenon.

Playing is making culture, not just consuming it

Now, what if I told you that gaming can also create culture or at least reproduce it? We will talk about this in this article: The power of play in cultural creation.

And authors like Huizinga make it known that the game is, if you will, the prehistory of culture. Huizinga will say that “game precedes culture” and, in essence, “culture is played, not just consumed.”

It becomes, from this perspective, not only a “cultural product”, but a “constituent platform of culture”. With this we propose that games are culture, but they also help to constitute it.

That is, they derive from culture, but they are also ways that allow different motivations, experiences, feelings, emotions, ideas, beliefs and, with that said, cultural interests of all kinds to be channeled.

What has been said above suggests that the types of games mentioned by Callois are not only “creative possibilities”, but rather the channels in which human beings develop culturally.

In short, as mentioned above, a constituent platform of culture, this is re-defined as: an apparatus for the reproduction of beliefs, as well as a platform for the production of truths and human needs (competition, vertigo, simulation, exploration and luck).

Could it be that by playing with today’s technologies, we will be creating a New Culture and a new way of living?

Categoría:Analysis

Tags: online gaming, Casino Online, Land Vegas,

País: Chile

Región: South America

Event

SBC Summit 2025

16 de September 2025

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Tuesday 07 Oct 2025 / 12:00

From Legacy to Lifestyle: Belatra Transforms iGaming at SBC Summit 2025 with Narrative Worlds and Bold Innovation

(Lisbon, SoloAzar Exclusive).- At recent SBC Summit 2025, Belatra didn’t just showcase games — it invited the industry into an immersive universe. In this Q&A, Kateryna Goi, Chief Marketing Officer, shares how the company’s 30+ years of experience came to life through bold storytelling, creative design, and unforgettable experiences. From the debut of Mummy Universe to a unique collaboration with a Portuguese winery, Belatra’s presence in Lisbon marked a clear statement: the future of iGaming lies in blending technology, emotion, and culture.

Tuesday 07 Oct 2025 / 12:00

R. Franco Digital at SBC Summit 2025: Innovation, Regulation, and Global Expansion with the IRIS Platform

(Lisbon, SoloAzar Exclusive).- In this exclusive interview, Javier Sacristán Franco, International RF Business Director at R.Franco, shares the company’s global vision and its value proposition based on technological innovation, regulatory compliance, and content tailored to each market. From the launch of new slot titles to the prominence of its IRIS platform, the Spanish company reaffirms its commitment to sustainable growth across Europe and Latin America.

Monday 06 Oct 2025 / 12:00

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